Wednesday, February 16, 2005
e6 and the tie that binds us
Well...music delivery went great, PTH dev is satisfied with music from SunPro for in-game and Dcent for the animation.
The deal with e6 seems like going out on a limb, profit sharing in a new (unproven) company. The project lead is pretty together from a business angle...time will tell where his continence lies.
I feel a bit like the gangsters in "KILLING ZOE" when, before the next days big score...they head out in a fast moving car to initiate a safe cracking Eric Stoltz by saying "TONIGHT WE DO HEROIN" and switftly running him through every ringer that Paris(?) has to offer, in a way, to make sure he is the type of guy they want on their team...and wheather he can handle it.
When I began this strange path to sound effects creation it seemed the most important thing was to get my name in the credits, and a little cash in my pocket.
Maybe it is actually learning the skills involved with doing the work...obviously!
(of course when I started I knew everything...lol)
Sleepy.Late.Trouble
Damian
The deal with e6 seems like going out on a limb, profit sharing in a new (unproven) company. The project lead is pretty together from a business angle...time will tell where his continence lies.
I feel a bit like the gangsters in "KILLING ZOE" when, before the next days big score...they head out in a fast moving car to initiate a safe cracking Eric Stoltz by saying "TONIGHT WE DO HEROIN" and switftly running him through every ringer that Paris(?) has to offer, in a way, to make sure he is the type of guy they want on their team...and wheather he can handle it.
When I began this strange path to sound effects creation it seemed the most important thing was to get my name in the credits, and a little cash in my pocket.
Maybe it is actually learning the skills involved with doing the work...obviously!
(of course when I started I knew everything...lol)
Sleepy.Late.Trouble
Damian