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//Audio Implementation Greats 11

Implementation Greats 10 | Implementation Greats 12

It's a great time in game audio these days. After steeping in the current console generation, several examples of best practices in audio implementation have been exposed through articles, exposes, and video examples. In an attempt to overview some of the forward thinking front runnings in the burgeoning field of Technical Sound Design, I've been pulling together examples of inspirational audio in games as a way to highlight innovative techniques and the process behind them.

Geometry Wars - Bizarre Creations
-LPF Soundbomb

GW This one is a cute little addition that has been around for awhile as an example of a simple idea executed simply. When you die or drop a bomb an LPF is fully applied to the entire mix and then releases over the course of a few seconds. Elegant in it's simplicity, and beautiful in it's effectivness.

Listen for it at 2:27

Implementation Greats 10 | Implementation Greats 12